Under the Hood of Unreal Engine

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Unreal Engine is our favourite game engine. And every now and then a project comes along which gives us an opportunity to look under its hood and use features that are not often used. In our latest project (soon coming to the work page) we had to find a way to render scene depth and object segmentation. Have a look!

2 golden rules for working across cultures

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In the last few years, we’ve had the privilege to work across many cultures and time zones. For that, we are all immensely grateful. Because just like having a friend from another culture reveals its hidden facets to you, so does a business colleague open it up to you in a slightly different, yet just as revealing way. For me personally, though, I had to develop 2 golden rules which allow me to better navigate different communication styles that I encounter in my work. (more…)

Living Lighting Installations: interview with Mitja

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This interview was first published in the 103rd issue of HIŠE Magazine in March 2017. It was published in Slovenian language, but we decided to translate it and publish it here as well. The author of the interview is Mateja Panter.
Your name and the name of VISIBLE company brings to mind lighting installation.  How did it all begin and what brought you in the field of lighting?

Our path started in 2010 when I founded VISIBLE. But my first contact with lighting and multi-media started much sooner. It started in master’s course of Architecture Lighting Design in Royal’s Institute of Technology (KTH) in Stockholm, Sweden. I also worked as a lighting designer in Slovenia and later in Australia. When I came back to Slovenia in 2010 I founded a company, which, at the beginning, worked mostly in lighting design. Through the years, however, our focus was increasingly in advanced multi-media installations. In this niche, we found our home.

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Technologies for Interactive Architecture Guidebook

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Are you curious about interactive architecture? Perhaps you want to know more about the technologies allowing architecture to become interactive?

Well, then we’ve written a guidebook just for you. It is a comprehensive review of the most common technologies behind interactive architecture. And the best part? It is available for FREE. Go to this web page, enter your details and download it.

La Cité du Vin, Bordeaux and La Rochelle Aquarium

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We should say right at the beginning that we weren’t involved with these 2 projects in any capacity. However, some of us did go on a lovely business & pleasure trip to France a few weeks ago and visited these 2 great institutions: La Cité du Vin in Bordeaux and Aquarium La Rochelle. In there we saw some really exciting examples of digital exhibits that we thought we should share. This is part of our new blog category with a telling name: “Cool examples”. (more…)