Our last project called Machine Intelligence from Cortical Networks (MICrONS) is our first foray into scientific application of gaming technology. However, we think there is immense potential in using gaming technologies to create digital environments for science because they offer a much better understanding of visual stimulus than regular videos. For a better understanding of what is meant by that check out the project page.
Unreal Engine is our favourite game engine. And every now and then a project comes along which gives us an opportunity to look under its hood and use features that are not often used. In our latest project (soon coming to the work page) we had to find a way to render scene depth and object segmentation. Have a look!
Your name and the name of VISIBLE company brings to mind lighting installation. How did it all begin and what brought you in the field of lighting?
Our path started in 2010 when I founded VISIBLE. But my first contact with lighting and multi-media started much sooner. It started in master’s course of Architecture Lighting Design in Royal’s Institute of Technology (KTH) in Stockholm, Sweden. I also worked as a lighting designer in Slovenia and later in Australia. When I came back to Slovenia in 2010 I founded a company, which, at the beginning, worked mostly in lighting design. Through the years, however, our focus was increasingly in advanced multi-media installations. In this niche, we found our home.
Are you curious about interactive architecture? Perhaps you want to know more about the technologies allowing architecture to become interactive?
Well, then we’ve written a guidebook just for you. It is a comprehensive review of the most common technologies behind interactive architecture. And the best part? It is available for FREE. Go to this web page, enter your details and download it.
We’ve just returned from France where we’ve successfully installed an exciting project where lighting reacts to traffic. We’ll add the project to the ‘Work’ section soon. Stay tuned.
We are very happy to announce that DatSat is coming to Virtual Reality (VR) this Friday. For this occasion we’ve partnered with Quark Expeditions who have made their 360° videos available to us. Many thanks!
We fabricated an interactive time capsule that will store your visions for the future for the next 20 years!
We are thrilled to have just completed an interactive lighting project in Fresno, CA. More information on project pages soon.